News
Posted on April 22, 2014 by admin65
By Jason Schreier
On the third floor of Nintendo’s U.S. headquarters, next to the conference rooms named after Mario and Donkey Kong, there’s a door that you can’t open. There’s no boss key or warp pipe here—unless you’re one of the handful of people with a high-security keycard, you’re not getting in.
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Source: Wii Kotaku News
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