Monday, February 11, 2013

How Dragon Quest VII Was Inspired By Myst And Why Its Better On ...



Dragon Quest VIIs focus on puzzle-solving is why you can go through five hours of the game without encountering a single battle, says series creator, Yuuji Horii.




Source:


http://3dsnews.co/15857-how-dragon-quest-vii-was-inspired-by-myst-and-why-its-better-on-3ds






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