Wednesday, August 22, 2012

Pachter Says Developers Need To Charge For ... - My Nintendo News



Outspoken Wedbush Morgan industry analyst Michael Pachter is of the opinion that developers need to start charging consumers for multiplayer modes. Pachter thinks that the continued growth of free multiplayer will continue to hurt development studios.



“Gamer fatigue will fix itself with new consoles, and the continuing growth of free multiplayer will end up causing game companies to lose money overall and to limit choice if they don’t address it.”


“The solution is to figure out a way to charge for multiplayer, but gamers have a sense of entitlement, believing ‘once free, always free’, so this one is tricky.”


“I think the solution is to roll out serialized multiplayer content and charge something nominal, like $1 per week. We’ll see who makes the first move, but I’m betting it’s Activision.”




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Source:


http://mynintendonews.com/2012/08/22/pachter-says-developers-need-to-charge-for-multiplayer-next-generation/






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