Sunday, August 26, 2012

Games 3D: fashion has already over? | The Blog Of 1 Million Free ...

Samsung's 3D plasma television.

It all started on the PC several years ago. Someone began to produce monitors that were sold with the appropriate 3D glasses.


These were connected to the computer, via a specific software, was able to transform some games, making them exit from the two typical dimensions of the screen. But there was a big, big problem: the game had to support glasses and appropriate software.


Which has, of course, meaning virtually immediate death of the category of products of this type. Jump forward and arrive around 2007. The movies begins to rediscover the 3D, no longer the one made of plastic glasses with colored lenses, but with a much better technology, based on special glasses much more sophisticated.


Technology that, in fact, existed for years (I put them for the first time in 1999 in New York City in a cinema iMAX) but various technical and economic reasons they had always stopped the spread). In 2009 he released Avatar and the world goes mad: everything has to be in 3D, what is not needed, even what does not make sense, even (especially) what is done with very little money.


A waterfall coming producers of televisions, ready to ride them too the phenomenon to sell new models with the “fantastic 3D” at the movies. With this in mind, it was obvious that the world of video games follow the trail.


Sony announces new firmware for the PlayStation 3, which will enable 3D gaming and also speaks of dedicated TV. Microsoft believes and does not believe, but something says. Nintendo is the classic “all in” and announces and releases the 3DS, the first true 3D console with integrated.


Today, just three years after Avatar, the 3D seems already on the wane. At the movies more and more people prefer the 2D version to the one with an extra dimension in the world of video games and the story is very different.


The PS3 has had almost no support for 3D titles really and there are very few cases where the difference is really – Uncharted 3 on all, but here is some parts of the game, not the whole adventure of Nathan.


And if the 3DS was, however, half flop mainly due to competition from smartphones and tablets, and the DS itself, it can be said with certainty that the 3D component of the last Nintendo console is pretty much useless. There are just a couple of games that make good with the slide of 3D moved to the maximum, and almost all of Nintendo itself.


Other developers, however, believe very little. If we look to the future, the situation does not seem very different.



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