Sunday, March 23, 2014

Nintendo devs discuss handling game feedback | GoNintendo ...

Handling feedback can be very difficult for an indie developer like me. Sure, it can sting a bit while reading something negative about work you literally poured your soul into. But what’s even harder is figuring out exactly what a journalist or gamer means with their feedback.

After the release of a game I gather all information I can get my hands on by gamers and press. I can honestly say I read EVERYTHING anybody EVER wrote about Tappingo. I do Google searches, watch Twitter, forums and Miiverse and of course the bigger known Nintendo and gaming sites. - Hugo Smits, Goodbye Galaxy Games


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